Soul Cards

Trunks

Rare

Level-1 copies from scratch1including the retained base

AttributeValueCondition
% do wtajemniczenia1Main bonus
minut(a) krótsze wyprawy1Level 3 (locked)
% do szansy na zdobycie mocy z walk wojennych2Level 6 (locked)
% do szansy powodzenia wypraw5Level 9 (locked)
% do ilości zdobywanych kryształów instancji5Level 12 (locked)
% do szansy na podwójnie efektywny bonus za ulepszenie treningu2With set: Saiyan children
% więcej wtajemniczenia za CSK10With set: Duo of the future
% do obrażeń PvP5With set: Cell Game Warriors

Set bonuses need all partners active. Locked bonuses do not apply.

Plan your next upgrade

Additional copies assume you already have the current-level card and make all consumed copies from level 1. Currency costs and existing higher-level copies are excluded. Set contributions apply only with every required partner active.

Progression & copy costs · levels 1–20

Progression: levels 1–20

Cards start at level 1. The main bonus is b × (L + max(0, L − 12)), where b is the listed coefficient and L is the card level. A dash marks a bonus that is still locked. Additional bonuses double at 15; levels 19 and 20 increase only the main bonus.

On a narrow screen, scroll the table horizontally to see every attribute.

Level% do wtajemniczenia
Main bonus
minut(a) krótsze wyprawy
From level 3
% do szansy na zdobycie mocy z walk wojennych
From level 6
% do szansy powodzenia wypraw
From level 9
% do ilości zdobywanych kryształów instancji
From level 12
11————
22————
331———
441———
551———
6612——
7712——
8812——
99125—
1010125—
1111125—
12121255
13141255
14161255
1518241010
1620241010
1722241010
1824241010
1926241010
2028241010

Conditional set contributions

All listed partners must be active. Each card doubles its own contribution from level 18; partners can have different levels. These values are not the total bonus of the whole set.

Set / attributeLevels 1–17Levels 18–20
Saiyan children
% do szansy na podwójnie efektywny bonus za ulepszenie treningu
24
Duo of the future
% więcej wtajemniczenia za CSK
1020
Cell Game Warriors
% do obrażeń PvP
510

Matching-copy requirements

Below level 12, an upgrade consumes one level-1 copy of the same card type. From level 12, the consumed copy must match the base card’s current level. Totals below include the retained base and assume starting entirely with level-1 copies. They do not estimate currency costs, pack drops or an existing collection.

Copy table: 12 at level 12 → 3,072 at level 20
Target levelTotal level-1 copiesConsumed by the next upgrade
111 copy at level 1
221 copy at level 1
331 copy at level 1
441 copy at level 1
551 copy at level 1
661 copy at level 1
771 copy at level 1
881 copy at level 1
991 copy at level 1
10101 copy at level 1
11111 copy at level 1
12121 copy at level 12
13241 copy at level 13
14481 copy at level 14
15961 copy at level 15
161921 copy at level 16
173841 copy at level 17
187681 copy at level 18
191,5361 copy at level 19
203,072Maximum level

Upgrade and copy guide

Card sets

Saiyan children

Duo of the future

Reference details & data
ID
card.9
Reviewed
2026-10-26
Item revision
2026-10-26.1

A partial reference. Values have not been revalidated on the current game server. Unknown does not mean zero.

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